First bomber unit, available in the Atomic era.
第一个轰炸机单位,原子时代可建造。
Return
Return键
Space
Space键
+1 MP when start in open terrain.
如在回合开始时处于开阔地形,移动力+1
Information era Bomber upgrade.
信息时代轰炸机升级。
All terrain costs 1 [ICON_Movement] Movement.
所有地形消耗1个 [ICON_Movement] 移动力。
Shift
Shift键
Backspace
Backspace键
Ancient era primitive horseback warrior.
远古时代原始骑马勇士。
Not affected by ZOC.
不受控制领域(ZOC)影响
Print Scrn
Print Scrn键
Cancel
取消
+2 MP when start in open terrain.
如在回合开始时处于开阔地形,移动力+2
Ancient era primitive horseback archer.
远古时代原始弓骑兵。
Cannot enter ocean hexes.
无法进入大洋地块。
Control
Control键
Egyptian unique Ancient era ranged unit that replaces the Heavy Chariot. 4 [ICON_Movement] Movement when starting in open terrain.
埃及远古时代特色远程单位,取代重型战车。如在回合开始时处于开阔地形, [ICON_Movement] 移动力为4。
Pause
Pause键
Cannot move then attack.
无法在移动后进行攻击。
Ancient era primitive naval melee combat unit.
远古时代的原始海军近战单位。
Allows melee units to attack walls.
允许近战单位攻击城墙。
Esc
Esc键
Greek unique Ancient era unit that replaces the Spearman. +10 [ICON_Strength] Combat Strength if there is at least one adjacent Hoplite unit.
取代矛兵的希腊远古时代特色单位。如至少与一个重装步兵单位相邻时+10[ICON_Strength]战斗力。
Prevents the unit from attacking.
阻止单位攻击。
Tab
Tab键
Scythian unique Classical era unit. Ranged unit with 4 [ICON_Movement] Movement with a [ICON_Range] Range of 1.
斯基泰古典时代特色单位。是 [ICON_Range] 射程为1, [ICON_Movement] 移动力为4的远程单位。
Left Shift
左Shift键
Bonus in combat in friendly territory.
友好领土战斗加成
Alt
Alt键
Sumerian unique Ancient era unit. Stronger than all other starting units. No penalties against anti-cavalry units. 4 [ICON_Movement] Movement if this unit starts in open terrain.
苏美尔远古时代特色单位。比其他所有初始单位更强大。对抗反骑乘单位时无减益。如在回合开始时位于开阔地形,该单位 [ICON_Movement] 移动力为4。
Left Control
左Ctrl键
+10 Combat vs. anti-cavalry units.
与反骑乘单位作战时+10战斗力
English unique Industrial era unit when Victoria is their leader. +10 [ICON_Strength] Combat Strength when fighting on a continent other that your capital's. No disembark cost.
维多利亚作为领袖时,英国的工业时代特色单位。在不是您[ICON_Capital]首都所属的大洲上作战时+10[ICON_Strength]战斗力。登陆不耗费额外移动力。
Allows melee units to bypass walls.
允许近战单位绕过城墙。
Left Alt
左Alt键
American unique Industrial era unit when Teddy Roosevelt is their leader. [ICON_Culture] Culture is earned from kills on their [ICON_Capital] Capital's continent. +10 [ICON_Strength] Combat Strength when fighting on Hills. Lower maintenance cost.
泰迪·罗斯福领导下美国的工业时代特色单位。他们消灭本国首都所在大陆的敌方单位时可获得[ICON_Culture]文化。在丘陵上+10[ICON_Strength]战斗力。维护费降低。
Right Shift
右Shift键
Roman unique Classical era melee unit that replaces the Swordsman. Can build a Roman Fort.
取代剑士的罗马古典时代特色近战单位。能修建一个罗马堡垒。
+1 Attack Range to nearby siege artillery.
附近的远程攻城单位+1射程
Right Alt
右Alt键
Norwegian unique Medieval era unit. 4 [ICON_Movement] Movement if this unit starts in enemy territory. +7 [ICON_Strength] Combat Strength when attacking and -7 [ICON_Strength] Combat Strength when defending.
挪威中世纪特色单位。如果该单位回合开始时在敌人领土上, [ICON_Movement] 移动力为4。攻击时+7 [ICON_Strength] 战斗力,防御时-7 [ICON_Strength] 战斗力。
Right Control
右Control键
Japanese unique Medieval era melee unit. Does not suffer combat penalties when damaged.
日本中世纪特色近战单位。受伤害时,不会有战斗力减益。
Unobstructed Sight
视野不受阻挡
Left Mouse Button
鼠标左键
Norwegian unique Ancient era naval unit that replaces the Galley. Can pillage enemy coastal lands and capture civilians if adjacent using its coastal raiding ability. 4 [ICON_Movement] Movement while in coastal waters.
取代桨帆船的挪威远古时代特色海军单位。通过运用其海滨袭扰能力,可劫掠敌方海滨地区,并俘获邻近的非军事单位。位于海滨水域时拥有4[ICON_Movement]移动力。
Right Mouse Button
鼠标右键
Chinese unique Medieval era unit. Ranged unit with a [ICON_Range] Range of 1 and high combat strength.
中国中古时代特色单位。[ICON_Range]射程为1的高战斗力远程单位。
+5 Combat from Religious Orders
+5 战斗力来自教团组织
Middle Mouse Button
鼠标中键

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